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List of Skills added when merging cards
==Skill Level Up Merge==
 
When improving a skill you need two of the exact same hero card (which can improve any skill on the base card, regardless of whether the materiel card has the skill or not), or a card with the skill you want to improve at the exact same level.
 
 
Up to 5 additional cards can be used to increase the odds of success. The improvement is based on both the rarity of the added materiel card and the level of the skill being leveled.
 
==='''Additional Materiel Card'''===
 
{| border="1" cellpadding="1" cellspacing="1" style="height: 300px; width: 500px; "
 
! scope="row"|
 
! colspan="9" rowspan="1" scope="col"|Current Skill Level
 
|-
 
| style="text-align: center; "|'''Rarity'''
 
|1
 
|2
 
|3
 
|4
 
|5
 
|6
 
|7
 
|8
 
|9
 
|-
 
|Common
 
|1.0
 
|0.9
 
|0.72
 
|0.5
 
|0.3
 
|0.15
 
|0.08
 
|
 
|
 
|-
 
|Uncommon
 
|5.0
 
|4.5
 
|4.32
 
|2.52
 
|1.51
 
|0.76
 
|0.38
 
|
 
|
 
|-
 
|Rare
 
|80.0
 
|72.0
 
|57.6
 
|40.32
 
|24.19
 
|12.1
 
|6.05
 
|
 
|
 
|-
 
|Super Rare
 
|100
 
|100
 
|100
 
|100
 
|60.48
 
|30.24
 
|15.12
 
|
 
|
 
|-
 
|Ultra Rare
 
|100
 
|100
 
|100
 
|100
 
|90.72
 
|45.36
 
|22.68
 
|
 
|
 
|}
 
 
   
 
<span style="font-weight: bold;">Note on adding Skills: </span>The order of skills are based on the ATK, DEF, INT points distributed to the base card.
   
 
'''Note on adding the Hidden Skill:''' The Hidden skill will only appear when the Base Card already has one of the 3 initial skills. The skills will move up filling the gap, thus unlocking the hidden 4th skill.
All tests were done with 0 level add on cards. Your chance for success improves with cards that have levels. For example, the level 6 skill with a UR card addon is 45.36, but if the UR add on card is level 242 the chance to merge increases to 57.25.
 
   
  +
Updated with a newly created list
==Learn Skill Merge==
 
   
The order of skills are based on the ATK, DEF, INT points distributed to the base card.
 
   
The Hidden skill will only appear when the Base Card already has one of the 3 initial skills. The skills will move up filling the gap, thus unlocking the hidden 4th skill.
 
   
 
{| border="1" cellpadding="0" cellspacing="0" style="width: 650px;" width="930"
 
{| border="1" cellpadding="0" cellspacing="0" style="width: 650px;" width="930"
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|- height="18" style="height:13.5pt"
 
|- height="18" style="height:13.5pt"
 
| align="left" class="xl64" height="18" style="height:13.5pt;border-top:none"|Swordsmen Dash
 
| align="left" class="xl64" height="18" style="height:13.5pt;border-top:none"|Swordsmen Dash
| class="xl64" style="border-top:none;border-left:none"|Atk:Swordsmen Dash
+
| class="xl64" style="border-top:none;border-left:none"| 
| class="xl64" style="border-top:none;border-left:none"|Def:Swordsmen Defense
+
| class="xl64" style="border-top:none;border-left:none"| 
| class="xl64" style="border-top:none;border-left:none"|Atk:Swordsmen Attack
+
| class="xl64" style="border-top:none;border-left:none"| 
| class="xl64" style="border-top:none;border-left:none"|Atk:Hero's call
+
| class="xl64" style="border-top:none;border-left:none"| 
 
|- height="18" style="height:13.5pt"
 
|- height="18" style="height:13.5pt"
 
| align="left" class="xl64" height="18" style="height:13.5pt;border-top:none"|Spearmen Dash
 
| align="left" class="xl64" height="18" style="height:13.5pt;border-top:none"|Spearmen Dash
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|- height="18" style="height:13.5pt"
 
|- height="18" style="height:13.5pt"
 
| align="left" class="xl64" height="18" style="height:13.5pt;border-top:none"|Invincible Infantry
 
| align="left" class="xl64" height="18" style="height:13.5pt;border-top:none"|Invincible Infantry
| class="xl64" style="border-top:none;border-left:none"|Def:Swordsman Armor
+
| class="xl64" style="border-top:none;border-left:none"| 
| class="xl64" style="border-top:none;border-left:none"|Def:Infantry Drilling 
+
| class="xl64" style="border-top:none;border-left:none"| 
| class="xl64" style="border-top:none;border-left:none"|Def: Swordsman Dash
+
| class="xl64" style="border-top:none;border-left:none"| 
 
| class="xl64" style="border-top:none;border-left:none"| 
 
| class="xl64" style="border-top:none;border-left:none"| 
 
|- height="18" style="height:13.5pt"
 
|- height="18" style="height:13.5pt"
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|- height="18" style="height:13.5pt"
 
|- height="18" style="height:13.5pt"
 
| align="left" class="xl64" height="18" style="height:13.5pt;border-top:none"|Cavalry Armor
 
| align="left" class="xl64" height="18" style="height:13.5pt;border-top:none"|Cavalry Armor
| class="xl64" style="border-top:none;border-left:none"|Def:Cavalry Guard 
+
| class="xl64" style="border-top:none;border-left:none"| 
| class="xl64" style="border-top:none;border-left:none"|Atk:Cavalry Dash 
+
| class="xl64" style="border-top:none;border-left:none"| 
| class="xl64" style="border-top:none;border-left:none"|Def:Invincible Cavalry
+
| class="xl64" style="border-top:none;border-left:none"| 
| class="xl64" style="border-top:none;border-left:none"|Atk:Cavalry Charge
+
| class="xl64" style="border-top:none;border-left:none"| 
 
|- height="18" style="height:13.5pt"
 
|- height="18" style="height:13.5pt"
 
| align="left" class="xl64" height="18" style="height:13.5pt;border-top:none"|Invincible Spearmen
 
| align="left" class="xl64" height="18" style="height:13.5pt;border-top:none"|Invincible Spearmen
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| align="left" class="xl64" style="border-top:none;border-left:none"|Def:Art of Construction
 
| align="left" class="xl64" style="border-top:none;border-left:none"|Def:Art of Construction
 
| align="left" class="xl64" style="border-top:none;border-left:none"|Def:"For Victory!"
 
| align="left" class="xl64" style="border-top:none;border-left:none"|Def:"For Victory!"
|-
 
| align="left" class="xl64" height="18" style="height:13.5pt;border-top:none"|Maiden's Blessing
 
| align="left" class="xl64" style="border-top:none;border-left:none"|Atk:Speed of Lightning
 
| align="left" class="xl64" style="border-top:none;border-left:none"|Atk:Chivalric Prowess
 
| align="left" class="xl64" style="border-top:none;border-left:none"|Def:Guardian's Shield
 
| align="left" class="xl64" style="border-top:none;border-left:none"|
 
Atk:Speed of the Gods
 
|-
 
| align="left" class="xl64" height="18" style="height:13.5pt;border-top:none"|Divine Command
 
| align="left" class="xl64" style="border-top:none;border-left:none"|Atk:Archer Charge
 
| align="left" class="xl64" style="border-top:none;border-left:none"|Atk:Siege Bombard
 
| align="left" class="xl64" style="border-top:none;border-left:none"|Atk:Speed of the Gods
 
| align="left" class="xl64" style="border-top:none;border-left:none"|Atk:Invading Assault
 
 
|}
 
|}
 
[[Category:Game Mechanics]]
 
[[Category:Game Mechanics]]
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